Exterior environment concept art for a secondary park on a floating metaverse game island. This section of park was situated higher up the island, providing an elevated panoramic view of the entire island from one side, and stunning waterfalls looking back. I explored various designs for elegant shades/coverings that would be situated around the island, and settled on the organic, flowing forms of the synthetic tree 'sails', that also doubled as lights in the evening. I also toyed with the idea of this section of the park acting as a docking terminal for 'The Orb'; a place where it could 'land' and allow players to board it.