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Metaverse Island - environment concept art 01

Early conceptual exploration for a metaverse game environment. We decided early on that the setting would be floating 'themed' islands, and that the first island that we would build would be a picturesque parkland where various events could take place for players (festivals, concerts, etc). My initial high-level concepts were refined down to a crescent shaped design, that was then used by our 3D environment artists as a blueprint to block-out the first stages of the island in 3D.

Initial high-level concept

Initial high-level concept

Sketch process breakdown

Sketch exploration

Sketch exploration

Sketches of main park entrance

Sketches of main park entrance

Park concept breakdown

Crescent/croissant island sketch

Crescent/croissant island sketch

Reference sheet

Reference sheet

Sketch process breakdown

Early development of the crescent island by the 3D environment artists, using my concept as a blueprint

Early development of the crescent island by the 3D environment artists, using my concept as a blueprint

3D artists WIP development of the crescent island

3D artists WIP development of the crescent island

The 3D artists began blocking-out the environment based on my aerial concepts

The 3D artists began blocking-out the environment based on my aerial concepts